Primjena računala u psihologiji
Odabrane teme i linkovi
Ova stranica namijenjena je onima koji uvođenje informatike u ljudski
život i psihologiju doživljavaju kao istinsku revoluciju u pristupu
znanosti, edukaciji, komunikaciji i
Oni koji smatraju da je sve ovo potrebno naučiti da bi se dobio potpis
i položio još jedan ispit ovdje će uglavnom gubiti vrijeme.
Na sljedećem linku http://www.rider.edu/~suler/psycyber/psycyber.html
nalazi se on-line knjiga "Psychology of Cyberspace", čiji
je autor:
John Suler, Ph.D.
Department of Psychology
Rider University - suler@mindspring.com
Sadržaj knjige:
1. The Basic Psychological Qualities of Cyberspace
Cyberspace as a psychological space
Basic psychological features of cyberspace
Networks as "mind" and "self"
The online disinhibition effect
Psychology of avatars and graphical space
Cyberspace as dream world
Two Paths of Virtual Reality
The black hole of cyberspace
Online lingo
Internet demographics
Cyberspace humor
Coping with spam
2. The Psychology of the Individual in Cyberspace
Identity managment in cyberspace
Personality types in cyberspace
Unique roles in cyberspace
Transference to computers and cyberspace
Addiction to computers and cyberspace
Regressive behavior in cyberspace
Online gender-switching
Adolescents in cyberspace
Wizards: The heart of an online community
On being a "god"
Y2K and apocalyptic thinking
Integrating online and offline living
3. The Psychology of Cyberspace Relationships
In-person versus cyberspace relationships
Transient and long term online relationships
Hypotheses about online text relationships
E-mail communication and relationships
Transference among people online
How to resolve conflict online
Cyberspace romances
Subtlety in multimedia chat
4. Group Dynamics in Cyberspace
Social psychology of online groups
Developmental stages of mailing lists
Making virtual communities work
Early history of an online community
Wizards: The heart of an online community
Therapy and support groups in cyberspace
Unique groups in cyberspace
TextTalk: Communicating with typed text chat
A decision-making method for e-mail groups
Extending a work group into cyberspace
Using discussion boards in teaching
Group games using avatars
Geezer Brigade: Studying an online group
Managing deviant behavior in online groups
5. Research Methods in Cyberpsychology
Publishing online
Case studies of digital life forms
One of Us: Participant observation research
Steps in studying an online group
Ethics in cyberspace research
Studying full cyberspace immersion
6. Life at the Palace
This section of The Psychology of Cyberspace contains a collection
of articles about my intensive case study of the online multimedia community
known as the "Palace." Combining features of MOOs and chat
rooms, the Palace is a visual and spatial environment where members
interact with text, sounds, and graphical representations of themselves
called "avatars."
7. Psychotherapy and Clinical Work in Cyberspace
This section contains articles that cover a range of topics, including:
a conceptual model for conducting clinical work in cyberspace; online
clinical case study groups; clinical work in online communities; avatar
psychotherapy; computerized psychotherapy; legal and ethical issues.
For those who are interested in rounding out their education about psychotherapy
in cyberspace, this section also contains a list of suggested readings
in the Psychology of Cyberspace and elsewhere on the web.